```todoist
name: Today
filter: "Today | Overdue"
```
--- start-multi-column: dailyNotesLayout
```column-settings
number of columns: 2
```
#### Recent
```dataview
LIST FROM "everything"
SORT file.cday DESC, file.mtime DESC
LIMIT 7
```
--- column-end ---
#### Pinned
```dataview
LIST FROM "everything" OR "daily notes"
WHERE contains(file.tags, "pinned")
SORT file.mtime DESC
LIMIT 7
```
--- end-multi-column ---
Here is the text between the </answer> tags in a more readable format, with section headings and line breaks:
Here is the text between the </answer> tags in a more readable format, with section headings and line breaks:
> [!Claude]
>
> 1. Author's example of design seeing and the dalmatian picture
>
> Quote from the text:
> "[[The author]] gives the example of subjective contours, like the dalmatian picture, where design seeing allows us to see how the actual marks work to depict the dog"
>
> [[Key points]]:
> - Design seeing = perceiving intrinsic surface properties responsible for depiction
> - In the dalmatian picture, design seeing reveals how the marks depict the dalmatian
> - But the subjective contours outlining the dalmatian are:
> - Not part of the picture's actual design
> - Dependent on first seeing the dalmatian
> - Part of seeing-in, not design seeing
> - To see the actual design, one must alternate between the dalmatian and [[the design]] features
> - This illustrates that design seeing can be separate from seeing the depicted object
>
> 2. The mimesis thesis and its implications
>
> Statement of the mimesis thesis:
> "pictures typically elicit experiences as of the scenes they depict, which experiences resemble, in important respects, face-to-face experiences of the same scenes"
>
> Key claims:
> - Posits resemblance between two experiences:
> 1. Seeing the depicted scene in the picture
> 2. Seeing that scene face-to-face
> - Does not posit resemblance between:
> 1. The picture itself (or its design)
> 2. The depicted scene
> - Differs from resemblance theories of depiction
> - Resemblance theories: Pictures depict in virtue of resembling depicted scenes
> - Mimesis thesis: Pictorial and face-to-face experiences resemble, picture and depicted scene need not
>
> Implications:
> - Compatible with seeing a scene in a picture that doesn't closely resemble the scene
> - As long as the pictorial and face-to-face experiences resemble in key respects
> - Allows the two experiences to differ in some ways
> - They need only resemble in some key respects, not be identical
> - E.g. Seeing a horse in a picture vs face-to-face
> - May be similar in shape, proportions
> - May differ in depth, color, texture
>
> 3. Relating design seeing to the mimesis thesis
>
> Recapping the key ideas:
> - Design seeing: Experiencing a picture as a configuration of marks etc. in virtue of which it depicts a scene
> - Mimesis thesis: [[The experience]] of seeing a scene in a picture resembles [[the experience]] of seeing that scene face-to-face
>
> Relation between the ideas:
> - Design seeing enables seeing depicted scenes in pictures
> - It reveals how the marks on the surface give rise to [[the experience]] of the depicted scene
> - But design seeing is not identical to seeing the depicted scene
> - You can see a design without seeing a depicted scene (abstract art)
> - You can see a depicted scene without simultaneously seeing [[the design]] (naturalistic depiction)
> - So relative to the mimesis thesis, design seeing is:
> - Relevant to [[the experience]] of seeing the depicted scene in the picture
> - But not identical to this experience
>
> How design seeing supports the mimesis thesis:
> - Design seeing helps explain how pictures can elicit experiences that resemble face-to-face experiences of depicted scenes
> - By perceiving [[the design]], we understand how the picture gives rise to a "lifelike" experience of the scene
> - Even if [[the design]] itself doesn't resemble the scene
>
> 4. Analyzing [[the idea]] of twofold experience of partially transparent [[mental states]]
>
> The key idea:
> - Mindfulness may lead to "opacification" of [[mental states]]
> - In normal experience, [[mental states]] are often transparent
> - We're aware of content but not [[vehicle properties]]
> - In mindfulness, we may become aware of both content and vehicle
> - This could be a twofold experience - awareness of both content and vehicle
>
> Fleshing out the idea:
> - In normal perception:
> - We experience the perceptual content (objects and properties in the world)
> - In mindful introspection:
> - We experience the perceptual content and properties of the perceptual state itself (vividness, stability, etc.)
> - We experience these not as separate things, but as aspects of a unified experience
> - This fits the idea of a twofold experience - simultaneously grasping content and vehicle in an integrated way
>
> Objections and replies:
> - Objection 1: Even if we're aware of both content and vehicle, why think this implies a single twofold experience?
> - Reply: The phenomenology of mindfulness involves an integrated awareness, not two separate awarenesses
> - If content and vehicle properties appeared totally unrelated, it would be harder to speak of a single experience with twofold character
> - Objection 2: Can we really be aware of vehicle properties? Isn't this ruled out by transparency?
> - Reply: Transparency may not always be total - mindfulness may enable awareness that goes beyond content
> - Even in normal experience, we may have some limited awareness of vehicle properties (e.g. verbal vs visual thoughts)
>
> Upshot:
> - It's plausible that mindfulness enables a twofold experience of mental states as partially transparent
> - We can become aware of both content and vehicle properties in an integrated way
> - This challenges the idea that mental states are always wholly transparent
> - Mindfulness may be an exception to transparency, or show that transparency is a matter of degree
Paris boarding pass
![[Screenshot_20240410-170840.png]]
## flowstate
Dancing with Qualia.
1. How do we make sense of the idea of aesthetically appreciating consciousness.
- Experience is often talked about in aesthetics but most often as a *means* by which a subject aesthetically appreciates something out there in the world
- There are of course exceptions to this.
- But we have at least some pirma facia reason for thinking that consciousness is something we aesthetically appreciate.
- Nbody would want to be a philosophical zombie, and this is as least suggestive of the idea that our appreciation of consciousness is more than merely practical
- I know this is far from watertight, but perhaps it inflates intuitions enough so that you can at least see that they are intuitive.
- The question becomes: ‘how can we aesthetically appreciate conscous experience itself?’
- More
2. Transparent/Opaque Experience
- Traditional Views
- More recently the idea that there can be different levels of opacity in different sorts of conscious experiences (not just perceptual but cognitive).
- some illustrative quotes go here
- [and some more description?]
– Levels of transparency suggests that when mindful we experience both vehicle and content properties,
- it would also seem that these two sorts of properties have to be intwined in some way.
- if properties are experienced as intwined in some way, then this might allow for what I am going to call ‘design appreciation’ –[is this what lopes would call it?]
- let’s leave the question of twofold mental states for a moment and explain what Lopes’ design appreciation is.
3. Lopes
- seeing how the properties of picture surfaces construct? the i
4. Appreciating Twofoldness
Capture:
Midjourney understanding as understanding how to get the ai to dream in a particular way.
This could also be applied to LLMs.