The main things I need to do today are make a lot of progress with Luca on the abstract, and to look at Nat's abstract.
# Brainstorm on VR and experience
So my idea is that there are two ways in which VR has [[aesthetic specificity]].
![[VR and Immersion in (very) different worlds]]
![[[[Virtual Body Ownership]] and VR]]
![[Onefoldness and [[Vehicle Properties]]]]
### Some empirical work on animal [[body ownership]] and VR
Krekhov, A., Cmentowski, S., & Krüger, J. (2019, August). The illusion of animal [[body ownership]] and its potential for [[virtual reality]] games. In _2019 IEEE Conference on Games (CoG)_ (pp. 1-8). IEEE.
Krekhov, A., Cmentowski, S., & Krüger, J. (2018, October). Vr animals: Surreal [[body ownership]] in [[virtual reality]] games. In _Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts_ (pp. 503-511).
### What about visual stuff