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# [[Meeting with Enrico]] on [[Beauty in Use]]
- sculpture = games vs architecture = design?
- architecture
- Efficacy vs efficiency
- the recalcitrance is higher/harder
- Games vs [[designed objects]]: game design is free
- Design an aesthetic satisfaction in experiencing actions as fitting with the external purpose
- it is a different agentive experience precisely because there are
- Perhaps present part 2 to the reader as follows:
- Two Choices:
- The less ambitious option is to say it just the same as Nguyen and Montero
- The more ambitious option is to say that it is [[not just]] pleasurable but that [[the pleasure]] of action has to be directed towards [[the goal]]
- Is effortlessness detached from practical import in games and dance?
- Games are framed; design is not framed
- different motivational and teleolgical
>Playing a game is the voluntary attempt to overcome unnecessary obstacles. (Suits [1978] 2014, 43)