```tracker searchType: frontmatter searchTarget: weight folder: daily notes line: title: Weight Tracker yAxisLabel: weight lineColor: blue ``` # [[Meeting with Enrico]] on [[Beauty in Use]] - sculpture = games vs architecture = design? - architecture - Efficacy vs efficiency - the recalcitrance is higher/harder - Games vs [[designed objects]]: game design is free - Design an aesthetic satisfaction in experiencing actions as fitting with the external purpose - it is a different agentive experience precisely because there are - Perhaps present part 2 to the reader as follows: - Two Choices: - The less ambitious option is to say it just the same as Nguyen and Montero - The more ambitious option is to say that it is [[not just]] pleasurable but that [[the pleasure]] of action has to be directed towards [[the goal]] - Is effortlessness detached from practical import in games and dance? - Games are framed; design is not framed - different motivational and teleolgical >Playing a game is the voluntary attempt to overcome unnecessary obstacles. (Suits [1978] 2014, 43)