# still to do
- [x] still to do (tickbox) ✅ 2024-09-19
- [x] still to do (tickbox) ✅ 2024-09-19
- [x] still to do (tickbox) ✅ 2024-09-19
# [[Detailed Summary]] with Subheadings and [[Highlighted Sentences]]
## Introduction
- Examining whether technological artifacts have values, in some sense
- "Guns don't kill, [[people kill]]" - something right and something wrong about this
- Guns don't do anything by themselves, but humans rarely kill with bare hands, so it's humans with guns that kill
- Conclusion: People do the killing, not the gun, but guns are used to kill
## [[The Value Neutrality]] Thesis (VNT)
- VNT states: "Technological artifacts do not have, have embedded in them, or contain values"
- Authors like [[Langdon Winner]] argue technologies [[embody values]] of individuals/groups
- Pitt wants to maintain that technologies cannot legitimately [[embody values]]
- Values are things inanimate objects cannot possess/embody/have
## A [[Potential Dilemma]]
- "From the start there arises an apparently insurmountable problem..."
- To defend/deny VNT, we need an account of values
- If values are things only humans have, then technologies cannot have values by definition
- If values are things humans have, then all our technologies are "tainted by human values"
- First horn of dilemma: Factors involved in deciding which technologies to make/employ
- Second horn renders [[the value]] question trivial
## Defining "Values"
- Lack of efforts by philosophers to define "value"
- Proposed pragmatist account: "A value is an endorsement of a preferred state of affairs by an individual or group that motivates our actions"
- Values differ from goals - goals are objectives to be obtained, values motivate actions
- "Values, as action motivators, and goals can be rank ordered and those orders can change"
## [[The Spectre]] of [[Moral Relativism]]
- Worry: If values can change, aren't we doomed to [[moral relativism]]?
- Response: Moral behavior is about how we interact with others for their well-being
- [[Endorses Aristotle]]'s view of achieving "The [[Good Life]]" for all, [[not just]] the individual
- "By accepting the fact that values can be reprioritized...morals can be shifted around to accommodate difficulties"
## Values and States of Affairs
- A preferred state of affairs is a goal to be achieved
- "It is not enough to say...eliminating poverty is our goal. ...unless you do something to achieve that goal, it is merely empty rhetoric"
- Endorsing the goal means acting to bring it about (pragmatism)
## Whose Value?
- Difficult to determine whose value a particular artifact embodies
- Example: Whose value does the Virginia Tech football stadium represent?
- "All three of these values, however, are values of people. They may see the stadium as symbolizing their own values, but that doesn't mean the values are in the stadium"
## Artifacts Embodying Values
- Examining what it would mean for an artifact to embody human values
- Lack of empirical properties to identify/locate values in artifacts
- Example of Langdon Winner's claim about Robert Moses' values in Long Island Expressway
- "Where would we see them? ...What are they?"
## Technological Values as Sui Generis
- Claim that artifacts embody "technological values" which are sui generis (their own kind)
- But this is question-begging - just saying artifacts contain a new kind of value
- "It is to say that technological objects contain technological values. Now if we only knew what technological values looked like..."
## Values and Consistency
- Sets of values should be consistent and rank-orderable (with shifting priorities)
- Consistent when values contribute to achieving "the Good Life" and don't undermine efforts
- Example: Eliminating hunger is part of the Good Life, so using pollutants that decrease soil fertility is inconsistent
## Turn the Question Around
- Why would anyone deny technologies are value neutral? Two reasons:
1) To escape responsibility for actions ("The machine made me do it")
2) Ideological reasons (conspiracy theories about power structures)
- Both reasons are unsatisfactory excuses
## Many Values
- "The truth is that while there are many values involved in the creation of an artifact, it does not follow that the artifact is value-laden in any interesting sense"
- Too many decisions/values involved to identify one value an artifact embodies
- Example of engineering design process with many decision points
## Decision-Making
- All human decisions are value-laden
- Structure of decision-making: Start with knowledge, values, goals -> Choose option -> Act -> Evaluate results
- If failure, re-evaluate knowledge/values/goals in a feedback loop
- Learning from experience by re-assessing values/goals based on outcomes
## A Plethora of Values
- Detailed example of engineering design process with many decision points
- "I propose that at no point can you point to the value that went into the object or that the object embodies because there are many"
- Even if values could be in artifacts, there are too many to differentiate
- Example of Robert Moses' alleged values in Long Island Expressway design
## Conclusions
- Strong version of VNT: Values are not embedded in technological artifacts
- Weaker version: Even if artifacts could embed values, there are too many involved to be significant
- Third version: We don't know what values look like, so can't identify them in artifacts
- Defending the weaker version: Since artifacts result from value-laden decisions by many people, saying they embed values adds nothing
## "Guns Don't Kill, People Kill"
- Final thoughts on the motivating slogan
- Trades on desire for simple answers by forcing a false choice
- Better: "Guns don't kill, people kill using guns, knives, etc." - the culprit is people
# PowerPoint Slide Content
## Slide 1: Introduction
- Examining if technological artifacts have values
- "Guns don't kill, people kill" - right and wrong aspects
- Conclusion: People kill, not guns, but guns are used
## Slide 2: The Value Neutrality Thesis (VNT)
- VNT: Technological artifacts do not have/contain values
- Authors like Winner argue technologies embody values
- Pitt: Technologies cannot legitimately embody values
## Slide 3: A Potential Dilemma
- Need account of values to defend/deny VNT
- If values are only for humans, technologies can't have them
- If values are human, then all technologies are "value-tainted"
## Slide 4: Defining "Values"
- Lack of philosophical definitions for "value"
- Pragmatist account: Values motivate preferred states of affairs
- Values differ from goals, can be rank-ordered
## Slide 5: The Spectre of Moral Relativism
- Worry: Changing values leads to moral relativism?
- Response: Moral behavior is about interaction/wellbeing
- Aristotle's view: Achieving "The Good Life" for all
## Slide 6: Values and States of Affairs
- Preferred states are goals to be achieved
- Not enough to state goal, must act to endorse it
- Pragmatic element: Acting to bring about goal
## Slide 7: Whose Value?
- Difficult to determine artifact's embodied value
- Example: Whose values in VT football stadium?
- Stadium symbolizes people's values, not its own
## Slide 8: Artifacts Embodying Values
- What would it mean for artifact to embody values?
- Lack of empirical properties to identify values
- Example: Moses' alleged values in LIE design
## Slide 9: Technological Values as Sui Generis
- Claim artifacts have "technological values" (new kind)
- But this begs the question
- "If we only knew what technological values looked like..."
## Slide 10: Values and Consistency
- Value sets should be consistent for "The Good Life"
- Consistent when values don't undermine goals
- Example: Eliminating hunger vs. decreasing soil fertility
## Slide 11: Turn the Question Around
- Reasons to deny value neutrality:
1) Escape responsibility ("machine made me")
2) Ideological reasons (conspiracy theories)
- Both reasons are unsatisfactory excuses
## Slide 12: Many Values
- Many values in creating an artifact
- But does not mean artifact is value-laden
- Too many to identify one embodied value
- Example: Engineering design process
## Slide 13: Decision-Making
- All human decisions are value-laden
- Structure: Knowledge -> Values -> Goals -> Choose -> Act -> Evaluate
- Learning by feedback loop re-assessing values/goals
## Slide 14: A Plethora of Values
- Many decision points in design/production
- Can't point to single embodied value
- Too many values to differentiate if possible
- Example: Moses' values in LIE design
## Slide 15: Conclusions
- Strong VNT: Values not embedded in artifacts
- Weak VNT: Too many values to be significant if possible
- Third view: Don't know what values "look" like
- Defending weak version: Many value-laden decisions, so claim is trivial
## Slide 16: "Guns Don't Kill, People Kill"
- Trades on desire for simple answers
- Forces false choice of guns vs. people
- Better: "People kill using guns, knives, etc."
# Speaker's Notes
## Slide 1:
- We're examining a key question in philosophy of technology - whether technological artifacts can have or embody values in some sense
- The saying "Guns don't kill, people kill" points to something correct (guns are inanimate objects) but also something incorrect (people use guns as instruments to kill)
- Ultimately, the conclusion is that while guns facilitate killing, it is people who make the choice to kill - the agency lies with humans, not the technology itself
## Slide 2:
- The Value Neutrality Thesis (VNT) states that technological artifacts fundamentally do not and cannot have values embedded within them
- Authors like Langdon Winner have argued that certain technologies do embody the values of their designers/creators or power structures
- Pitt wants to defend the view that technologies themselves cannot legitimately be said to embody human values - values reside in people, not objects
## Slide 3:
- There's an apparent dilemma in grappling with the VNT - to defend or deny it, we need to have an account of what values are
- If we say values are things only humans can have, then by definition technologies cannot have values
- But if values are things humans have, then all our technologies would be "tainted" or influenced by the human values behind their creation
- The first horn raises questions about decision-making for technologies; the second seems to trivialize the value question
## Slide 4:
- Defining precisely what we mean by "value" is a key issue, since philosophers have made few efforts to rigorously define the term
- Pitt proposes a pragmatist account: A value is an endorsement of a preferred state of affairs that motivates an individual's or group's actions
- Values differ from goals, which are objectives to be obtained - values serve as ongoing motivators, and can be rank-ordered with flexible priorities
## Slide 5:
- One objection is that if values can change and be re-prioritized, does this lead to a problematic moral relativism with no fixed ethical guidelines?
- Pitt responds that moral behavior is fundamentally about how we treat others and promote collective well-being
- He endorses Aristotle's view of ethics aimed at achieving "The Good Life" not just for oneself but for all people
- By accepting value re-prioritization based on circumstances, ethics can flexibly respond while still promoting overall human welfare
## Slide 6:
- A key aspect of the pragmatist view is that values relate to desired "states of affairs" that we aim to bring about through our actions
- It's not enough to merely state a goal like "eliminating poverty" - unless we take concrete actions to realize that goal, it remains empty rhetoric
- Genuinely endorsing and living by a value means actively working to bring about the preferred state of affairs it envisions
## Slide 7:
- A fundamental issue is determining whose values might be embodied in a given technological artifact
- Using the example of Virginia Tech's football stadium, Pitt notes there are multiple potential value perspectives at play
- Ultimately, the stadium may symbolize people's values (university pride, football ambitions), but it doesn't contain values itself
## Slide 8:
- More broadly, what would it even mean for an artifact to somehow embody human values within its structure or design?
- There seems to be a lack of empirical criteria that could identify or locate values as properties within a technological object
- Pitt questions how we could find Robert Moses' alleged values of segregation within the design plans or physical overpasses of the Long Island Expressway
## Slide 9:
- One perspective is that artifacts may not embody human values, but instead have their own distinct "technological values"
- However, Pitt argues this is a form of circular reasoning or begging the question
- Just declaring a new category of "technological value" doesn't illuminate what those values might consist of or how we could identify them
## Slide 10:
- For a set of values to be coherent and ethically consistent in promoting "The Good Life", Pitt argues they must not fundamentally contradict each other
- Values should contribute to overarching goals of human wellbeing and not undermine or obstruct those efforts
- An example of an inconsistent value would be using fertilizers that pollute and decrease soil fertility, undermining goals of eliminating hunger
## Slide 11:
- Pitt considers two potential reasons why someone might deny that technologies are value neutral:
1) To avoid taking responsibility for their actions ("The machine made me do it")
2) For ideological reasons pushing a conspiracy theory about power structures
- However, he dismisses both of these as unsatisfactory excuses or rationalizations
## Slide 12:
- The core argument is that while there are many human values involved in the creation of any technological artifact, this does not automatically make the artifact itself "value-laden"
- With so many people's values and decisions involved in design/production, it becomes impossible to single out one coherent set of values embodied in the final product
- An example would be the numerous decisions and value priorities involved in an engineering design process
## Slide 13:
- More broadly, Pitt argues that all human decision-making is fundamentally infused with values at every step
- The general structure is: Start with existing knowledge, values, and goals -> Pick best option -> Take action -> Evaluate results
- When outcomes fail to align with goals, the human rational process is to re-assess knowledge, values, and goals in a feedback loop to improve
## Slide 14:
- Returning to technological artifacts, the development process involves a plethora of value-laden decisions by many stakeholders
- From conceptual design, to production plans, to marketing - each step has people prioritizing values that guide their choices
- Pitt argues you can never definitively point to one set of values embodied by the final artifact because there are so many interwoven value influences
- Even the Long Island Expressway example involves imprints from Moses as well as many other decision-makers
## Slide 15:
- In conclusion, Pitt considers three perspectives on values and artifacts:
1) Strong VNT - Values fundamentally cannot be embedded in technological artifacts
2) Weak VNT - Even if values could be embedded, there are so many involved that the claim is trivial
3) Epistemological view - We don't know what properties values would have, so can't identify them empirically
- He argues for defending the "weak" second view - that artifacts arise from so many value-laden decisions that suggesting they contain singular values adds no insight
## Slide 16:
- Circling back to the opening "Guns don't kill, people kill" slogan that motivated the discussion:
- Pitt argues it trades on an oversimplified, false dichotomy by forcing a choice between guns or people as the root cause
- A more accurate framing is: "Guns don't kill, people kill using guns, knives, and any other instruments" - pinpointing humans as the locus of agency and responsibility
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# In Class Notes