### [[Paper Writing]] * Write sections 3 and 4 of the paper to the best of my ability before the 3 o'clock meeting today ### [[Meeting with Enrico]] * Discuss the reading group plans for next week * Get final confirmation for the poster * Discuss the submission * Talk about the texts needed for the reading group * Discuss spending money for Muchello's project * Suggest what I should present for my presentation this week ### [[Other Tasks]] * Clean up the house before leaving * Put a load of dishes in the dishwasher * Charge all my devices before leaving the house * Write back to Roberta in a way that doesn't require speaking to him until next week * Update my [[daily note]] template to better monitor myself ### [[Design Paper]] Section 3 Plan * Frame the section as two ways in which [[the aesthetics]] of [[using designed objects]] differs from [[the aesthetics]] of games + The first difference: Nguyen's ideas about difficulty and [[aesthetic appreciation]] in games don't apply to [[designed objects]]; instead, Montero's ideas about [[aesthetic effortlessness]] are a better fit + The second difference: the phenomenology of agency differs between games and [[designed objects]], at least in degree ---