### [[Paper Writing]]
* Write sections 3 and 4 of the paper to the best of my ability before the 3 o'clock meeting today
### [[Meeting with Enrico]]
* Discuss the reading group plans for next week
* Get final confirmation for the poster
* Discuss the submission
* Talk about the texts needed for the reading group
* Discuss spending money for Muchello's project
* Suggest what I should present for my presentation this week
### [[Other Tasks]]
* Clean up the house before leaving
* Put a load of dishes in the dishwasher
* Charge all my devices before leaving the house
* Write back to Roberta in a way that doesn't require speaking to him until next week
* Update my [[daily note]] template to better monitor myself
### [[Design Paper]] Section 3 Plan
* Frame the section as two ways in which [[the aesthetics]] of [[using designed objects]] differs from [[the aesthetics]] of games
+ The first difference: Nguyen's ideas about difficulty and [[aesthetic appreciation]] in games don't apply to [[designed objects]]; instead, Montero's ideas about [[aesthetic effortlessness]] are a better fit
+ The second difference: the phenomenology of agency differs between games and [[designed objects]], at least in degree
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